![]() As far as I am aware there is no way to know if it will stop working completely or not, so this is a very real possibility. ![]() So up to now the launcher works like the Steam version used to work on a bad day (before it stopped working at all). This ID is used for World of Tanks, World of Tanks Blitz, World of Warships, World of Warplanes, and the website. The problem only appears during trying to log in to the game (any version, and they do use different configurations) or the support page (even if you are logged in to the Wargaming site already) And because of that issue, support isn't accessible at all.įor reference and in case it helps anyone else, I did a full install using the Wargaming launcher and there is still a huge delay at log in but at least it logs in after a while (like a minute or two). For the methods of other games and resources represented in the Developer’s Room, an access token is given after the user has logged in via ID (Open ID). I'd reboot network router just in case, can't think what else might be wrong, maybe Support can.Īs already said, it is not a network issue. Still that doesn't sound normal :\ Such network issues are out of the scope of the game usually. Nothing changed between when the game was running normally and now. ![]() How is that even relevant? Yes, of course I have. Originally posted by WoWarships Admiral:Have you linked email address to your account? You can check and do that here: After just one match, World of Warships is already a better eSport than World of Tanks World of Warships adds raw power and speed with new Soviet cruisers in update 0.5. ![]()
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